3D Speedcube Studio & Algorithm Vault

Interactive 3D simulation paired with the complete CFOP algorithm library.

Interactive 3D Canvas
3D Studio Simulator
Drag to rotate 3D view

Algorithm & Trigger Vault

Click “Simulate in 3D” on any case to test and practice turns in interactive 3D.

OLL Edge: Bar / LineStep 1: Edges

Hold line horizontally. F + Sexy Move + F'. Creates top yellow cross.

F (R U R' U') F'
OLL Edge: L-ShapeStep 1: Edges

Hold L in top-left (back and left). Wide f + Sexy Move + Wide f'.

f (R U R' U') f'
OLL Edge: Dot CaseStep 1: Edges

No yellow edges facing up. Combine Line algorithm followed by L-Shape algorithm.

F (R U R' U') F' f (R U R' U') f'
Sune (OLL 27)Step 2: Corners

1 corner oriented in front-left. Yellow sticker on front of front-right corner.

R U R' U R U2 R'
Anti-Sune (OLL 26)Step 2: Corners

1 corner oriented in back-right. Yellow sticker on right of front-right corner.

R U2 R' U' R U' R'
H Case (OLL 21)Step 2: Corners

0 corners oriented. 2 headlights on front and 2 headlights on back.

R U2 R' U' (R U R' U') R U' R'
Pi Case (OLL 22)Step 2: Corners

0 corners oriented. Headlights on left side, 2 corners pointing opposite on right.

R U2 (R2 U' R2 U' R2) U2 R
T Case (OLL 45)Step 2: Corners

2 corners oriented in front. Headlights pointing outward on left and right.

(r U R' U') (r' F R F')
L Case (OLL 43)Step 2: Corners

2 diagonal corners oriented. 1 yellow sticker in front, 1 yellow sticker in back.

F' (r U R' U') (r' F R)